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AI Insights · Timothy · April 2022

Top 5 Gacha Games Performance on Android in Greece, Q1 2022

Discover how the top 5 Gacha games performed on the Android platform in Greece during Q1 2022, based on Sensor Tower data.

Top 5 Gacha Games Performance on Android in Greece, Q1 2022

In the first quarter of 2022, the top 5 Gacha games on the Android platform in Greece showed varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends.

8 Ball Pool from Miniclip.com experienced fluctuations in both weekly downloads and revenue. Downloads started strong at 6.8K in late December 2021 and peaked at 7.5K in the first week of January before gradually declining to around 5.4K by the end of March. Revenue saw a high of approximately $5.5K at the start of the quarter, dipping to around $3.6K mid-quarter, and recovering slightly to $4.5K by the end of March. Active users increased steadily from 35.1K to 42.8K in January and then stabilized around 38K by the end of the quarter.

Head Ball 2 - Online Soccer by Masomo Gaming had a notable increase in weekly downloads, starting at 3.4K and reaching a high of 7.1K in early March before settling at 5.2K by the end of the quarter. Revenue mirrored this trend, peaking at $3.3K in late December and stabilizing around $1.3K by the end of March. Active users also grew from 27.3K to 35.5K, peaking at 36K in mid-March.

Top War: Battle Game from RiverGame witnessed a significant rise in weekly downloads, starting at 511 and peaking at 4.1K in early February. Revenue showed fluctuations, starting at roughly $11.8K, dipping to $7.5K mid-quarter, and rising again to around $9.5K by the end of March. Active users increased from 4.7K to 12.9K in early February, then leveled off around 9.7K by the end of the quarter.

The Lord of the Rings: War by Exptional Global had steady download numbers, hovering around 2.1K to 2.5K early in the quarter but dropping to about 1K in February before rebounding to 2K by the end of March. Revenue showed similar stability, starting at $6.5K and ending at around $5K. Active users remained relatively stable, starting at 8.3K and ending at 10.5K.

Need for Speed™ No Limits from Electronic Arts saw a consistent decline in weekly downloads, starting at 3.8K and dropping to 1.1K by the end of March. Revenue followed a similar trend, beginning at approximately $1.6K and ending at $644. Active users decreased from 13.8K in late December to about 6.8K by the end of the quarter.

This analysis is based on data from Sensor Tower. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022